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Old Apr 17, 2006, 05:41 PM // 17:41   #1
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Question Texture Bugs in GW




Wtf? First one is without marking, second with.

I've got this error since days or maybe much longer.

Restarting GW doesn't help.


When I mark monk players, they get white glowing hair oO
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Old Apr 17, 2006, 05:49 PM // 17:49   #2
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Did you update to NVIDIA's ForceWare 84.21 recently (that is, if you're even using a NVIDIA card)? I noticed the same problem recently when I updated from 77.72, fixed it by downgrading to a previous version.

Otherwise...try reparing the data archive.

Code:
x:\path\to\guild_wars\gw.exe -repair
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Old Apr 17, 2006, 05:51 PM // 17:51   #3
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ive noticed something on the players faces, anyone with hair infront of their face the color of the skin is screwed up where the hair is, its lighter than the rest of the face.
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Old Apr 17, 2006, 06:51 PM // 18:51   #4
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Yeah I have same problems with Avatars near some god's statue, in mursaat tower while it's shooting, Titan Bosses sometimes flick in colour etc...

Guess it's the Nvidia compatible problems or something.
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Old Apr 17, 2006, 06:56 PM // 18:56   #5
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Have that problem on ATI cards too, only in dx9 mode. Also with newer ati drivers (6.0 ->) imps and lava have light blue textures sometimes, only in dx9 mode too. So now i'm using catalyst 5.7 to get rid of blue imps and lava, problem with ether seals is present though.
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Old Apr 17, 2006, 06:57 PM // 18:57   #6
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I have an ATI card an the towers give me the same glitch. I've noticed this with the Cat 6.3's and 6.4's. I don't remember if older drivers have this glitch or not.
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Old Apr 17, 2006, 07:03 PM // 19:03   #7
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just downgraded to 71.84... still there
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Old Apr 17, 2006, 07:15 PM // 19:15   #8
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Try starting gw in dx8 mode and see if the problem is present there:
gw.exe -dx8
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Old Apr 17, 2006, 07:31 PM // 19:31   #9
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fine -dx8 works but I think it looks slightly worse
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Old Apr 17, 2006, 07:49 PM // 19:49   #10
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I've had a few problems, but it only ever happens in Ember.


Last edited by Huntmaster; Apr 17, 2006 at 07:59 PM // 19:59..
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Old Apr 17, 2006, 08:26 PM // 20:26   #11
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I get the same exact problem as the OP at that Mursaat tower -- I'm running the latest Forceware ... that's the only texture problem that I have though, so no big deal for me.
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Old Apr 17, 2006, 08:36 PM // 20:36   #12
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Its the curse, of the Ring of Fire!... Nvidia probably has compatibility problems,
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Old Apr 17, 2006, 08:36 PM // 20:36   #13
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it was my only texture problem too, now solved by using -dx8

@huntmaster: welcome in matrix ;D
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Old Apr 17, 2006, 08:52 PM // 20:52   #14
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I knew Ascalon wasn't real!

Anyway, i fixed my problem with a catalyst update a long time ago..(ATI card.) I still enjoy that screenie though.
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Old Apr 17, 2006, 10:22 PM // 22:22   #15
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same problem occurs with the chests and lyssa's avatar in temple of the ages (it's like a spotlight)
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Old Apr 18, 2006, 12:07 AM // 00:07   #16
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I got the same problem as the OP. Also the Azure Shadows turn white when highlighted.

I'm also using nVidia's 84.21 drivers.

Thanks for the -dx8 tip but I think I'll keep it at dx9. ANet should resolve this.
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Old Apr 18, 2006, 05:38 AM // 05:38   #17
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Quote:
Originally Posted by rancidgoat
ive noticed something on the players faces, anyone with hair infront of their face the color of the skin is screwed up where the hair is, its lighter than the rest of the face.
Same thing for me. Alot of the mesmer women and some rangers look like they are wearing wigs because of that.
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Old Apr 18, 2006, 01:43 PM // 13:43   #18
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Quote:
Originally Posted by BuGi
Have that problem on ATI cards too, only in dx9 mode. Also with newer ati drivers (6.0 ->) imps and lava have light blue textures sometimes, only in dx9 mode too. So now i'm using catalyst 5.7 to get rid of blue imps and lava, problem with ether seals is present though.
ATI 6.4 drivers don't have that issue, but the issue about Lyssa and such is caused by GW and DX9.
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Old Apr 18, 2006, 07:48 PM // 19:48   #19
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Same problem as the OP here.

Also, if you'd just check this out for me. You know the Drake boss, Geckokaru Earthwind, near where the original screenshot is taken. Go up to him and hover the pointer over him, when he glows I get the same 'square' problem on his tail. Has anyone else noticed this?
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Old Apr 18, 2006, 07:51 PM // 19:51   #20
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Quote:
Originally Posted by Xyngynkynyn
I got the same problem as the OP. Also the Azure Shadows turn white when highlighted.

I'm also using nVidia's 84.21 drivers.

Thanks for the -dx8 tip but I think I'll keep it at dx9. ANet should resolve this.
Same Here and I agree fully.
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